Gotto Space was born during my learning journey with Unity, inspired by Rick Davidson's course on Udemy. What started as a simple game where a rocket just needed to travel from point A to point B while avoiding obstacles, has evolved into something much more exciting!

I got carried away with creativity and added new mechanics to make the game even more challenging. Now, I challenge you to complete the 15 levels I've created, filled with increasingly difficult challenges! But that's not all: I've also implemented an online leaderboard, so you can compare your scores with other players and compete to enter the Top 10.

Gotto Space is the result of a practical exercise, so expect a few bugs or oddities here and there. Your feedback is valuable, so don't hesitate to let me know what you think and what you've discovered!

Have fun, and let the challenge begin!

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